Deep learning–based behavioral biometric authentication using keystroke and touch patterns
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BRAC University
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Abstract
With the development of digitization, sensitive data protection and online transactions
have become crucial. Traditional authentication methods, such as using a
PIN and password on a regular basis, have to deal with credential theft, phishing,
and brute force attacks. Unlike static authentication systems like knowledge-based
authentication or physical biometric authentication, behavioral biometric authentication
focuses on one’s unique and habituated interactions with one’s own device.
This approach does not use anything that a user knows or has as a physical presence.
Rather, it uses something that a user may as well be unaware of but follows
on a daily basis, which is keystroke pattern and touch pattern. The technique fits
well in the task of enhancing user verification without sacrificing usability. This
research extends the domain of access control through the design of a flexible and
scalable authentication system. For the assessment of the effectiveness of this technique,
a cross-device web platform was built. By which keystroke and touch input
of 30 users in four different sessions have been collected. Machine learning analysis
of keystroke and touch behavior confirms the effectiveness of behavioral biometrics
for identity verification. The initial findings from the model, like those of Siamese
LSTM, demonstrate high accuracy (93% training accuracy and 82% test accuracy)
are encouraging for keystroke. As a result, our solution makes sense as a substitute
for conventional authentication methods.
Description
Cataloged from PDF version of thesis.
Includes bibliographical references (pages 48-51).
This thesis is submitted in partial fulfillment of the requirements for the degree of Bachelor of Science in Computer Science and Engineering, 2026.
Includes bibliographical references (pages 48-51).
This thesis is submitted in partial fulfillment of the requirements for the degree of Bachelor of Science in Computer Science and Engineering, 2026.
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Thesis